2020
RoboGol it’s a 3D tank shooter inspired by the game of soccer and developed for the mobile gadgets.
This was my first experience in developing a game interface from scratch. At the initial stage we had a team of 6 people. I worked closely with the 3D designer to discuss models of tanks, football fields and various elements for the interface.
In the further development of the Robogol application, it has already been carried out without me and over the years various changes have been made depending on the development of the application. But I will share the materials that I worked on.
View on Google play
Services
Product Design
UX/UI Design
Art direction
Mobile Design
Industry
Mobile Game
Company
Digineat (Armenia)
This shows the final number of screens made and shows a few sections up close.
How the lobby design has changed over the course of its work. I had to give up some things or look for alternatives so as not to load the phone’s engine.
We introduce the player to the game interface. I developed hints, operating logic and other elements on the screen.
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